#include #include /* The following are some utility routines. */ /* This is the worst random number routine in the known universe, but I use it for portability. Feel free to replace it. */ double uniform_random(void) { return (double) rand() / (double) RAND_MAX; } /* This Gaussian routine is stolen from Numerical Recipes and is their copyright. */ double gaussian_random(void) { static int next_gaussian = 0; static double saved_gaussian_value; double fac, rsq, v1, v2; if (next_gaussian == 0) { do { v1 = 2.0*uniform_random()-1.0; v2 = 2.0*uniform_random()-1.0; rsq = v1*v1+v2*v2; } while (rsq >= 1.0 || rsq == 0.0); fac = sqrt(-2.0*log(rsq)/rsq); saved_gaussian_value=v1*fac; next_gaussian=1; return v2*fac; } else { next_gaussian=0; return saved_gaussian_value; } } double evaluate_gaussian(double val, double sigma) { /* This private definition is used for portability */ static const double Condense_PI = 3.14159265358979323846; return 1.0/(sqrt(2.0*Condense_PI) * sigma) * exp(-0.5 * (val*val / (sigma*sigma))); } /* End of utility routines */